Workshop on Advances in Algorithmic Game Theory
CWI Amsterdam, The Netherlands
September 2-3, 2010
Algorithmic game theory is a rather recent research field that lies at the intersection of economics, computer science and mathematics. Its origins in the early 1990's were largely motivated by the wealth of new applications that came into existence with the emergence of the Internet. The field pursues mathematical studies of games with a particular focus on computational and algorithmic issues. These studies are interdisciplinary in flavor and often demand for a combination of methodologies and techniques from the areas of optimization, algorithms and game theory. Algorithmic game theory contributed successfully to the understanding of many fundamental games in recent years and has become a highly active research field.
The aim of the workshop is to provide an international forum for researchers that are active in this area to present and discuss recent results, exchange ideas and identify potential future research directions. The workshop will also offer young scientists the opportunity to get an overview of the state-of-the-art of the field. We envision that the workshop will foster international cooperations among researchers and motivate young scientists to join this research field.
The two-day workshop will be hosted at the Center for Mathematics and Computer Science (CWI) in Amsterdam and will take place September 2-3, 2010. There will be four keynote talks and about 16 contributed talks. The keynote speakers are:
- Ioannis Caragiannis (University of Patras, Greece)
- Michal Feldman (Hebrew University of Jerusalem, Israel)
- Jason Hartline (Nothwestern University, USA)
- Tim Roughgarden (Stanford University, USA)
The program is available here.